Sometimes I can’t believe the GPUs we can purchase nowadaysPosted on Sunday, Oct 4, 2020 5:51 PMRay Tracing & DLSS with the GeForce RTX 3080TagsRayTracingGPURelated Links2023-12Introducing Inferno: Metal shaders for SwiftUI2022-07A Dive into Ray Tracing Performance on the Apple M12021-01Rosenzweig – Dissecting the Apple M1 GPU, part I2020-12Why Is Apple’s M1 Chip So Fast?. Real world experience with the new M1… | by Erik Engheim | Nov, 2020 | Debugger2020-10Rending Moana’s Island on a consumer GPU. Impressive.