Tagged with Games
- 30. Links for March 30, 2021
- ResidentialArchitecture
- Oregon
- Art
- Museum
- TheLouvre
- macOS
- Calculator
- Museum
- Pinball
- Games
- RedHat
- RichardStallman
- FreeSoftware
- Science
- Measurement
Links for March 30, 2021
- 30. I still haven’t visited this museum yet!
This drone video of the Pacific Pinball Museum Annex will flip you out
- 14. Links for March 14, 2021
- Photography
- Adobe
- Photoshop
- Fishing
- Tuna
- Sustainability
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- Computers
- China
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- NASA
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- ResidentialArchitecture
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Links for March 14, 2021
- 14. Tons of playable DOS games!
Dos.Zone
- 14. Links for February 14, 2021
- SwiftUI
- Programming
- Swift
- Programming
- SwiftUI
- Programming
- TrainStation
- NewYork
- Architecture
- Architecture
- Design
- Architecture
- CarPlay
- ResidentalArchitecture
- Xcode
- TipsAndTricks
- SwiftUI
- Programming
- Swift
- Combine
- Programming
- Games
- macOS
- Swift
- Programming
- SwiftUI
- Programming
- SwiftUI
- Programming
- macOS
Links for February 14, 2021
- 14. If you like crossword puzzles, Black Ink is the best Mac app for it - full of features, well maintained, and it’s been around forever.
– Black Ink 2.1.2: New Puzzles and Bug Fixes
- 10. Links for February 10, 2021
Links for February 10, 2021
- 10. My wife and I love this game, it’s similar to Go. Looks like there are iOS apps too.
Pente.org » Play Pente Here
Related Links
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- 2022-04Roberta and Ken Williams open up about their first video game in 25 years
- 2021-10Google says Fortnite’s in-app purchase swap was a breach of contract, sues Epic
- 2021-08Holding out for My Hero: The Sega System 1
- 2021-05Raytraced Shadows in Call of Duty: Modern Warfare
- 2021-05How I Spent My Summer of 1982
- 2021-03This drone video of the Pacific Pinball Museum Annex will flip you out
- 2021-03Dos.Zone
- 2021-02– Black Ink 2.1.2: New Puzzles and Bug Fixes
- 2021-02Pente.org » Play Pente Here
- 2021-01Castlevania III Password Algorithm
- 2020-12I’m so excited about this board games console I just peed a little
- 2020-12NES Architecture | A Practical Analysis
- 2020-10Among Us: You're the Impostor - The New York Times
- 2020-10The Creator Of The World's Most Famous Cheat Code Has Died - Nintendo Life
- 2020-08New Building Game Townscaper Allows Users to Build their Own City | ArchDaily
- 2020-08Play over 300 Apple II games with Total Replay
- 2020-08The Story of NEO GEO
- 2020-08The History of Gauntlet arcade/console documentary
- 2020-07Blue Print (video game) - Wikipedia
- 2020-07How 3D Game Rendering Works: Texturing - TechSpot
- 2020-07GitHub - schlae/scopetrex: SCOPETREX vector gaming on your oscilloscope!
- 2020-06Lasers, Discs and Dragons: Remembering Don Bluth’s Dragon’s Lair —Paleotronic Magazine “When animator Don Bluth agreed to animate an obscure laserdisc videogame tentatively titled “The Dragon’s Lair”, little did he know it would become one o
- 2020-05CoreBoy is a cross platform GameBoy Emulator written in C# that even does ASCII
- 2020-04The Origin of 8-Bit Arcade Fonts
- 2018-12Recovering Nintendo's Lost SimCity for the NES
- 2018-03Why there's never been a better time to revisit No Man's Sky
- 2018-02Books I had to read to develop a game engine — Harold Serrano
- 2017-12Gamasutra - Game Design Deep Dive: Creating believable crowds in Planet Coaster
- 2017-12How to Write Your Own C++ Game Engine
- 2017-11Gamasutra:Jochen's Blog -Camera Logic in a 2D Platforme
- 2017-10Handmade Hero
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- 2017-09Hexagonal Grids
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- 2017-06BOX=ART The history and the artists behind video game box art
- 2017-06The Complete, Untold History of Halo
- 2017-05Home - NinSheetMusic
- 2017-02The MIT Dropouts Who Created Ms. Pac-Man: A 35th-Anniversary Oral History | Fast Company | Business + Innovation
- 2017-01Zombies in Spaceland Souvenir Coins Combinations Guide – How to Get, Combinations to Get Buildable Parts | SegmentNext
- 2017-01Infinite Warfare: Zombies in Spaceland - How to Get Every Wonder Weapon
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- 2017-01Infinite Warfare Zombies in Spaceland Buildables Parts Locations 'Stickers Locations Guide | SegmentNext
- 2017-01Zombies in Spaceland Buildables Guide : CODZombies
- 2017-01Zombies in Spaceland Guide and Tips: Infinite Warfare Zombie Mode | Coverage | Prima Games
- 2017-01Cards Against Silicon Valley
- 2016-12Entity Systems are the future of MMOG development – Part 1 | T-machine.org
- 2016-12Zork – Intro | The Liquid Fire
- 2016-10Tomcat: Atari’s Lost Vector Game – The Arcade Blogger
- 2016-09http://readonlymemory.vg/the-making-of-lemmings/
- 2016-06How Two Brothers From Silverdale Made The World’s Most Complex Video Game - Seattle Weekly
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- 2016-04The Man Behind The Curtain
- 2016-04http://www.codersnotes.com/notes/the-man-behind-the-curtain
- 2016-04www.nytimes.com
- 2016-04http://www.nytimes.com/2016/04/17/magazine/the-minecraft-generation.html?_r=0
- 2016-04Nintendo's Shigeru Miyamoto explaining World 1-1 is the best game design lesson of the week | Polygon
- 2016-03Tutorial series: learning how to write a 3D soft engine from scratch in C#, TypeScript or JavaScript | David Rousset – HTML5 & Gaming Technical Evangelist
- 2016-03http://shanee.io/blog/2015/10/23/generic-astar-for-games/
- 2016-03How a new emulator generates 3D scenes from 2D NES games | Ars Technica
- 2016-03The man who made a million empires | Polygon
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- 2016-01The Interactive Fiction Database - IF and Text Adventures
- 2016-01DavidGriffith/frotz · GitHub
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- 2016-01https://github.com/DavidGriffith/frotz
- 2016-01Introduction | nesdoug
- 2016-01The guide to implementing 2D platformers | Higher-Order Fun
- 2016-01NES Graphics – Part 2 | [dustmop.io blog]
- 2016-01http://www.dustmop.io/blog/2015/06/08/nes-graphics-part-2
- 2015-12Roller Coaster Tycoon in real life would totally be the craziest thing
- 2015-11Michael Tsai - Blog - How Crash Bandicoot Was Fit Into 2MB of RAM
- 2015-10The Full History Of Board Games | Dicey Goblin
- 2015-07The Art of Computer Game Design : Crawford, Chris, 1950- : Free Download & Streaming : Internet Archive
- 2015-07What was the technology stack driving the original Ultima Online servers? - Quora
- 2015-07http://www.quora.com/What-was-the-technology-stack-driving-the-original-Ultima-Online-servers?share=1
- 2015-05We are the team behind Cities: Skylines, ask us anything! : IAmA
- 2015-04HOW TO TRAFFIC, V2 - Album on Imgur
- 2015-02The Untold Story Of The Invention Of The Game Cartridge | Fast Company | Business + Innovation
- 2015-01The 1938 subway ride that led to the invention of video games - The Washington Post
- 2015-01An Excellent History of Graphics in Videogames | Cartoon Brew
- 2014-11How Sega’s Mega Drive Made Modern Gaming What It Is Today | VICE | United States
- 2014-07Maniac Mansion design doc highlights a simpler, funnier era | Polygon
- 2014-07How Sega Planned To Crush Nintendo, 24 Years Ago
- 2013-01Old-Games.com: 7000+ Games to download
- 2007-10Chris Sawyer Software Development
- 2007-10OpenTTD - News
- 2007-05Game Theory .net - Resources for Learning and Teaching Strategy for Business and Life
- 2007-02C:DOS Abandonware is like a box of...old games...you never know if you can run it
- 2007-01Experimental Gameplay Project - Main
- 2006-11UNITY: Game Development Tool
- 2006-11Solitaire XL - Freeware Solitaire for Mac OSX
- 2006-09TQworld presents tranquility